Author: Strawberryvine

Animal Crossing (GC)

Holiday Information (Version 1.0)
Table of Contents

Visitors
Calendar Of Events

January

New Years Day
When: January 1st from 6am to 11pm
Where: Wishing Well
Gift: New Diary (from Tortimer)

February

Groundhog Day
When: February 2nd from 7am to 9am
Where: Wishing Well
Gift: Flower Model (from Tortimer)
To find out how much longer winter is going to last you need to go to the wishing well. If the local groundhog emerges from hiding and immediately turns tail, returning to hibernation, winter will continue for weeks - at least in legend. Since there is no local groundhog the real surprise is who will appear.
At 7am everyone will start to show up at the wishing well for the big event. The event starts at 9am though and afterwards you should talk to Tortimer to receive a gift.

March

Spring Sports Fair
When: March 20th or 21st from 9am to 3pm
Where: Wishing Well
Gift: Spring Medal (from Tortimer)
During one of the activities find Tortimer and you will receive the Spring Medal.

Activities:
9am ~ Gymnastics
11am ~ Foot Race
1pm ~ Ball Game
3pm ~ Tug-of-war

April

April Fools Day
When: April 1st
Where: Wishing Well
Gift: Super Tortimer (from Tortimer)
Cherry Blossom Festival
When: April 5th - 7th
Where: Wishing Well
Gift: Pink Tree Model (from Tortimer)
You will notice the leaves of many trees in your town are now pink. Everyone is gathered at the wishing well chatting about the phenomenon.
Nature Day
When: April 22nd
Where: ???
Gift: Tree Model (from Tortimer)
Celebrate the wild side of town life by finding Tortimer to receive a gift.

May

Spring Cleaning
When: May 1st
Where: Wishing Well
Gift: Dump Model (from Tortimer)
Mother’s Day
When: 2nd Sunday of May
Where: ???
Gift: Lovely Phone (from Tortimer)

June

Graduation Day
When: 2nd Friday of June
Where: ???
Gift: Tailor Model (from Tortimer)
Father’s Day
When: 3rd Sunday of June
Where: ???
Gift: Locomotive Model (from Tortimer)
Summer Fishing Tournament
When: Every Sunday in June from 6am to 6pm.
Where: The Town Lake
Gift: Angler Trophy (from Tortimer)
Chip, the beaver, will host this event and you can win a series of prizes as long as you keep beating the day’s record for biggest caught bass.

July

Fireworks Show
When: July 4th from 7pm to 9pm.
Where: The Town Lake
Gift: Bottle Rocket (from Tortimer)
Everyone will be gathering at the lake to see the sky sparkle. Even Redd will be taking advantage of this opportunity by selling pinwheels and balloons.
“Your Hometown” Day
When: Go to your calendar to find the exact date.
Where: ???
Gift: Train Station Model (from Tortimer)
Morning Aerobics (the information is under August events)

August

Meteor Shower
When: August 12th from 6pm to 9pm.
Where: The Town Lake
Gift: Telescope (from Tortimer)
Founder’s Day
When: August 21st and is all day.
Where: Wishing Well
Gift: Weed Model (from Tortimer)
Morning Aerobics
When: July 25th to August 31st from 6am to 7am.
Where: Wishing Well
Gift: Aerobics Radio (from Tortimer)
Get an event card from Tortimer and get it stamped by him 14 times to earn a special prize. To do aerobics, use the C stick.

September

Labor Day
When: 1st Monday of September
Where: Wishing Well
Gift: Shop Model (from Tortimer)
Fall Sports Fair
When: September 23rd or 24th
Where: Wishing Well
Gift: Autumn Medal (from Tortimer)
Harvest Moon
When: Go to your calendar to find the exact date. (Could be in October.) It is from 6pm to 9pm.
Where: The Town Lake
Gift: Moon (from Tortimer)

Activities:
9am ~ Gymnastics
11am ~ Foot Race
1pm ~ Ball Game
3pm ~ Tug-of-war

October

Explorer’s Day
When: 2nd Monday of October from 6pm to 9pm.
Where: Wishing Well
Gift: Bottled Ship (from Tortimer)
Mushrooming Season
When: October 15th to 25th at 8am
Where: Wishing Well
Gift: Weed Model (from Tortimer)
Wake up early to participate in these annual hunting days. Five mushrooms will sprout up at separate spots throughout the town at 8am. Roughly every 15 minutes, a townie will find one the mushrooms.
They fetch a nice price at Tom Nook’s store, so wake up early and find them before anyone else does.
Halloween
When: October 31st to November 1st at 6pm to 1am
Where: The Town
Gift: Katrina’s Tent (from Tortimer - he is at the Wishing Well)
Everyone will be costumed as Jack - including the mayor - which makes it a little hard to find the real Jack. The real Jack - and the mayor - however will not run after you for candy.
The false Jack’s that are running after you want candy, and if they catch you they’ll demand you give them some. If you don’t hand some over, they will transform your clothes into rags - or turn something in your inventory into a jack-in-the-box or jack-o’-lantern.
If you find him, he’ll ask you for candy. If you don’t have any for him he’ll play the same trick on you as the town citizens. But if you do have candy and give him some he will give a piece of furniture from the Spooky set. After you receive the Spooky item, leave the acre and locate Jack’s new hiding place to get another Spooky item.
Tom Nook will be selling candy for 100 Bells 2 weeks before Halloween.

October (continued)

Harvest Moon
When: Go to your calendar to find the exact date. (Could be in September.)
Where: The Town Lake
Gift: Moon (from Tortimer)

November

Mayor’s Day
When: First Tuesday of November
Where: Wishing Well
Gift: Well Model (from Tortimer)
Officer’s Day
When: November 11th
Where: Wishing Well
Gift: Police Model (from Tortimer)
Fall Fishing Tourney
When: Every Sunday in November from 6am to 6pm
Where: Around Town
Gift: Fishing Trophy (from Tortimer)
Harvest Festival
When: Fourth Thursday in November (Thanksgiving) between 3pm to 9pm.
Where: ???
Franklin is a turkey. Help him find the silverware that is hiding somewhere in town. When you give him the silverware he will give you a piece of Harvest furniture.
Sale Day
When: Fourth Friday in November (After Thanksgiving Day)
Where: ???
Gift: Market Model (from Tortimer)

December

Snow Day
When: December 1st
Where: ???
Gift: Well Model (from Tortimer)
Toy Day
When: December 23rd
Where: ??
Gift: Miniature Car (Boy) or Doll (Girl) (from Tortimer)
Jingle Comes to Town
When: December 24th from 8pm to 1am
Where: ???
Gift: Fishing Trophy (from Tortimer)
Talk to Jingle and then go away and then find him again and talk to him. Repeat five times to get a piece of Jingle furniture. If you want to get more Jingle furniture change your outfit so he will not recognize you.
New Year’s Eve
When: December 31st from 11pm to 1am
Where: ???
Gift: Noisemaker (from Tortimer)

Unexpected Events

Tortimer’s Lighthouse Request
Active: January and February.
In the first 2 months of the year the mayor will ask you to turn on the lighthouse for 7 days. He will give you chocolates or the lighthouse model when you succeed.
Summer Campers
Active: June to August.
Animals in town will set up camp. Go in their tent and play their games for stuff.
[ ] Backpack
[ ] Bonfire
[ ] Campfire
[ ] Cooler
[ ] Kayak
[ ] Lantern
[ ] Mountain Bike
[ ] Propane Stove
[ ] Sleeping Bag
[ ] Tent Model
Igloos
Active: December to February.
During Winter animals make an igloo and you can go in and play games with them to get stuff.
[ ] Chowder
[ ] Crab Stew
[ ] Fireplace
[ ] Igloo Model
[ ] Sleigh
[ ] Snow Bunny
[ ] Snow Board
[ ] Snowy Tree Model

Katrina’s Tent

Active: 9pm to 9pm to the next day.
Stays For: 24 hours
Katrina is a mysterious Fortune Teller. She will tell you your fortune for 50 bells. She shows up from time to time and on New Year’s Day.
Fortunes and Effects:
Love ~ Villagers of the opposite sex will take a liking to you. (You can try to get another fortune.)
Unpopular ~ Villagers will act coldly toward you. (You can try to get another fortune.)
Lucky Finances ~ You’ll earn and find more Bells than normal.
Lucky Materials ~ It will become easier to acquire rare items.
Unlucky ~ You’ll fall down a lot.

Snowman

Active: Everyday between December from December 25 - mid February.
Look for small snowballs on the ground and roll them around to make them bigger. You need one big one and one smaller one. Push them together to form a Snowman. If the snowman is well-portioned, it will give you a piece of Snowman furniture.

Wisp

Active: Under certain conditions between Midnight and 4am.
He needs to collect five spirits, but he doesn’t have his own net. If you find all five spirits before 4am Wisp will grant you a wish.
Note: He is invisible at first, but he’ll talk to you once you enter the acre he is in.

Wish Options:
Pull all your weeds.
Repaint your roof.
Or give you a gift.

Other Special Visitors

- GULLIVER -
Active: Once a week (randomly) between 6am to midnight.
Found: At the ocean.
- JOAN (TURNIP LADY) -
Active: Every Sunday between 6am to noon.
Found: Around town.
- TOTAKEKE (K.K. SLIDER) -
Active: Every Saturday between 8pm to midnight.
Found: At train station.
- REDD -
Active: Ask Copper or look for letter to know when he is coming. He comes between 6pm to 6am the next day from the date given.
Found: Around town.
- WENDELL (SELLS WALLPAPER) -
Active: Ask Copper for the specific day. He comes at 6am and stays for 24 hours.
Found: Around town.
Note: He will ask for a fish in exchange for a wallpaper.
- SAHARAH (SELLS CARPET) -
Active: Ask Copper for the specific day. She comes at 6am and stays for 24 hours.
Found: Around town.
Note: You have to have another carpet with you to exchange with her.
- GRACIE (GIVES YOU CLOTHES) -
Active: Ask Copper for the specific day (He will say something about a Illegal Parking Day). She comes at 6am and stays for 24 hours.
Found: Around town.
Note: You will have to clean her car - the better you do, the better the clothes will be. (To clean her car tap the A button rapidly.)